Adobe after effects tunnel effect




















The filename extension for an animation preset is. After Effects includes hundreds of animation presets that you can apply to your layers and modify to suit your needs, including many text animation presets. See Text animation presets. A great way to see how advanced users use After Effects is to apply an animation preset, and press U or UU to reveal only the animated or modified layer properties.

Viewing the animated and modified properties shows you what changes the designer of the animation preset made to create the animation preset. You can add a single new animation preset or an entire folder of new animation presets to either of the Presets folders. If you move a preset to a new folder, place a shortcut Windows or an alias Mac OS of that folder in the Presets folder.

Select any combination of properties for example, Position and Scale and property groups for example, Paint and Transform. If you are selecting only effects, you can select them in the Effect Controls panel.

This custom effect is a specialized expression control effect that was created specifically for these animation presets. You can copy and paste this effect to other layers, or you can save it as an animation preset itself so that you can apply it elsewhere.

You can also download animation presets from many After Effects community websites, such as the AE Enhancers forum. For a list of animation presets included with After Effects, see Animation preset list. Andrew Kramer provides many animation presets on his Video Copilot website. After Effects includes various effects, which you apply to layers to add or modify characteristics of still images, video, and audio.

For example, an effect can alter the exposure or color of an image, add new visual elements, manipulate sound, distort images, remove grain, enhance lighting, or create a transition. Effects are sometimes mistakenly referred to as filters. The primary difference between a filter and an effect is that a filter permanently modifies an image or other characteristic of a layer, whereas an effect and its properties can be changed or removed at any time.

In other words, filters operate destructively, and effects operate non-destructively. After Effects uses effects exclusively, so changes are non-destructive. A direct result of the ability to change the properties of effects is that the properties can be changed over time, or animated.

You modify effect properties using the Effect Controls panel or Timeline panel or by moving effect control points in the Layer panel or Composition panel. You can apply multiple instances of the same effect to a layer, rename each instance, and set the properties for each instance separately. If you open a project that uses an effect for which After Effects has not loaded the plug-in, a warning dialog box appears, and instances of the effect have Missing: at the beginning of its name in the Timeline panel and Effect Controls panel.

To show all instances of missing effects in the Timeline panel for the active composition, press FF. All effects are implemented as plug-ins, including the effects that are included with After Effects. Plug-in s are small software modules—with filename extensions such as.

Not all plug-ins are effect plug-ins; for example, some plug-ins provide features for importing and working with certain file formats.

The Photoshop Camera Raw plug-in, for example, provides After Effects with its ability to work with camera raw files. See Plug-ins. Because effects are implemented as plug-ins, you can install and use additional effects that parties other than Adobe provide, including effects that you create yourself. You can add a single new effect or an entire folder of new effects to the Plug-ins folder, which is located by default in one of these folders:. These plug-ins are installed by default with the full version of Adobe After Effects software.

See Third-party plug-ins included with After Effects. The installers for some plug-ins install their documentation in the same directory as the plug-ins themselves. You animate effect properties in the same way that you animate any other properties—by adding keyframes or expressions to them. Usually, even effects that rely on animation for their normal use require that you set some keyframes or expressions.

For example, animate the Transition Completion property of a Transition effect or the Evolution setting of the Turbulent Noise effect to turn a static effect into a dynamic effect. Many effects support processing of image color and alpha channel data at a depth of 16 bits or 32 bits per channel bpc. Using an 8-bpc effect in a bpc or bpc project can result in a loss of color detail. If an effect supports only 8 bpc, and your project is set to 16 bpc or 32 bpc, the Effect Controls panel displays a warning icon next to the effect name.

See Color depth and high dynamic range color. The property group of each effect includes a Compositing Options property group. There is a new Effect Opacity property which provides similar functionality to every effect as the Blend With Original controls. With the Effect Opacity property, you can change the global opacity and it affects the entire effect. There is no need to add a mask separately. The Blend With Original controls group lets you precisely apply any effect to a particular area of an image by masking the desired area.

For more information, see the Blend With Original effect section. The order in which After Effects renders masks, effects, layer styles, and transform properties—called the render order —may affect the final result of an applied effect.

By default, effects appear in the Timeline panel and Effect Controls panel in the order in which they were applied. Effects are rendered in order from top to bottom in this list. To change the order in which effects are rendered, drag the effect name to a new position in the list. See Render order and collapsing transformations. An effect applied to an adjustment layer affects all layers below it in the layer stacking order in the Timeline panel. See Create an adjustment layer. Expression Controls effects do not modify existing layer properties; rather, these effects add layer properties that expressions can refer to.

See Expression Controls effects. Because an effect is applied to a layer, the results of some effects are constrained to within the bounds of the layer, which can make the effect appear to end abruptly. You can apply the Grow Bounds effect to a layer to temporarily extend the layer for calculating the results of other effects.

This process is not necessary for newer effects, which tend to be bpc effects. Paul Tuersley provides a script on the AE Enhancers forum with which you can search compositions for effects and turn them on or off. Paul Tuersley provides a script on the AE Enhancers forum that makes synchronizing changes to Effect properties on multiple layers easier. Some effects—including the Puppet effect, the Paint effect, and the Roto Brush effect—are applied to a layer with a tool, rather than being applied directly in the same manner as other effects.

See Animating with Puppet tools , Paint tools and paint strokes , and Transparency, opacity, and compositing. There is bpc support in all effects, and bpc float support in 35 effects. CycoreFX HD plug-ins have support for motion blur, lights, more controls, and options.

Documentation—including tutorials and example projects—for the Cycore FX CC plug-ins is available on the Cycore website. Mercury effects. Several effects rely on a control layer or layer map as input. These compound effects use the pixel values of the control layer to determine how to affect the pixels of the layer that the effect is applied to the destination layer. Sometimes, the effect uses the brightness values of the pixels in the control layer; in some cases, the effect uses the individual channel values of the pixels in the control layer.

For example, the Displacement Map effect uses the brightness values of a control layer to determine how far to shift pixels of the underlying layer, and in which direction. The Shatter effect can use two control layers—one to customize the shapes of the shattered pieces and one to control when specific parts of the destination layer explode. The compound effect ignores effects, masks, and transformations of a control layer.

To use the results of effects, masks, and transformations on a layer, precompose the layer and use the precomposition layer as the control layer. It is common to use a control layer that is not itself visible—that is, its Video switch is off. Most compound effects include a Stretch Map To Fit option or a similarly named option , which temporarily stretches or shrinks a control layer to the dimensions of the destination layer.

This provides a pixel in the control layer corresponding to each pixel in the destination layer. If you deselect this option, the calculations for the compound effect are performed as if the control layer is centered on the destination layer at its original size.

You can create control layers by drawing or painting in an image-editing program, such as Adobe Photoshop. For many compound effects, neutral gray pixels in the control layer correspond to null operations. Therefore, a neutral gray solid layer is a good starting point for creating a control layer. Apply the Turbulent Noise effect to a layer and precompose it to create a good control layer for turbulent or atmospheric results.

You can create a control layer by precomposing a white solid layer, a black solid layer, and a mask on the top layer that determines which areas are white and black. Increasing the feather of a mask softens the transition between black and white values. The contrast between adjacent pixel values determines how smoothly the values change across the surface of the control layer. To create smooth changes, paint using a soft or anti-aliased brush, or apply gradients. Some effects can use the camera and lights within the same composition.

Some of these effects always use the composition camera, whereas others include light and camera options in the Effect Controls panel. This effect only appears on a layer when the layer is a 3D object layer from a PSD file. See 3D object layers from Photoshop. When you apply an effect with a Comp Camera attribute to a 2D layer, the effect can track the camera and light positions within the composition and render a 3D image on the 2D layer that it is applied to.

The results of the effect appear to be three-dimensional; however, the layer with the Comp Camera attribute applied remains a 2D layer and therefore has the following characteristics:. The image is rendered on the layer, not the composition, so make sure that you apply these effects to layers that are the same size as the composition and are exactly centered in the composition.

When you apply an effect to a layer, the Effect Controls panel opens, listing the effect you applied and controls to change the property values for the effect. You can also work with effects and change most effect property values in the Timeline panel. However, the Effect Controls panel has more convenient controls for many kinds of properties, such as sliders, effect control point buttons, and histograms. The Effect Controls panel is a viewer, which means that you can have Effect Controls panels for multiple layers open at once and can use the viewer menu in the tab of the panel to select layers.

An icon identifies each item in the panel by type. Numbers within the icons for effects indicate whether the effect works on a maximum of 8 bits, 16 bits, or 32 bits per channel. You can scroll through the list of effects and animation presets, or you can search for effects and animation presets by typing any part of the name in the search box at the top of the panel. Shows effects that work with any color depth, not only the effects that work with the depth of the current project. Show Effects.

Show Animation Presets. The panel organizes effects and animation presets according to the option that you select from the panel menu: Categories, Explorer Folders Windows or Finder Folders Mac OS , or Alphabetical. When you drag an effect or animation preset onto a layer in the Composition panel, the name of the layer under the pointer is shown in the Info panel. If you have not selected a layer, double-clicking an animation preset creates a new layer and applies the preset to the layer.

Double-clicking an effect when no layer is selected does nothing. By default, when you apply an effect to a layer, the effect is active for the duration of the layer. However, you can make an effect start and stop at specific times or make the effect more or less intense over time by using keyframes or expressions or by applying the effect to an adjustment layer.

Understand and use key terms related to video and audio post-production. Key Terms: editing, transitions, audio levels, waveforms, effects, etc. Demonstrate knowledge of common animation terms and principles. Key Terms: easing, squashing, stretching, anticipation, staging, straight-ahead action and pose-to-pose, follow through and overlapping action, slow in and slow out, arc, secondary action, timing, exaggeration, solid drawing, appeal, etc. Demonstrate knowledge of standard compositing techniques.

Key Terms: lighting, color, scale and perspective, working in 3D space, rotoscoping, masking, blending modes, match moving, etc. Define common cinematic composition terms and principles. Key Terms: aspect ratio, rule of thirds, foreground, background, color, tone, contrast, cropping, depth of field, field of view, etc.

Identify general design principles and guidelines for motion graphics. Official guidelines 2. Choose appropriate project settings to meet requirements.

Create and modify compositions to match the delivery requirements. Key Concepts: frame rate, resolution, duration, dimensions, aspect ratio, presets, adjusting the work area, background color, naming compositions, composition from footage, etc.

Identify, navigate, and manipulate elements of the After Effects interface. Key Concepts: menus, toolbars, panels, navigating, and zooming, search within panels, etc. Customize and manage workspaces. Configure application preferences. Controlling and working with the timeline and media. Key Concepts: panning, zooming, playing, pausing, keyboard shortcuts spacebar, mouse wheel, etc. Use markers. Key Concepts: composition timeline and layer clip markers c. Use guides and grids. Import media from various sources.

Key Concepts: compatible files, importing layers from Photoshop. Key Concepts: finding, replacing, and reloading linked media files; interpretingfootage; organizing assets using folders, placeholders, metadata, etc. Official guidelines 3. Recognize the different types of layers in the Timeline panel.

Key Layer Types: footage, text, solid, shape, camera, adjustment, light, null object, and pre-comp b. Use the Timeline panel to manage layers. Key Concepts: quality and sample; adding, deleting, locking, unlocking, renaming,and reordering layers; managing labels; using switches and modes; etc. Manage multiple layers in a complex composition.

Key Concepts: hiding and showing layers; solo, shy, and mute layers; blending modes, opacity b. Create, apply, and manipulate masks and track mattes. Official guidelines 4. Create visual elements using a variety of tools. Key Concepts: solids, shape layers, and creating shapes from vector layers ii. Key Tools: Shape e.

Rectangle, etc. Add Vertex, etc. Place assets into a composition. Create text in a composition. Key Concepts: point text, paragraph text, adding a path to text b. Adjust character settings. Key Settings: font, size, style, kerning, tracking, leading, horizontal and vertical scale, etc. Adjust paragraph settings. Key Settings: alignment, indentation e.

Indent left margin, etc. Animate text. Key Concepts: apply and adjust preset animations. Adjust layers using a variety of tools. Transform visual elements in the composition. Key Terms: scaling, rotating, flipping, moving, fitting to, etc. Change the speed of a video clip. Key Concepts: time remapping, time stretching, creating freeze frames.

Use basic auto-correction methods and tools. Key Tools: stabilization and color correction. Apply and adjust a video effect or preset to a layer. Key Concepts: adding and adjusting video effect properties in the Effect Controls panel and timeline b. Use 3D space to modify composition elements. Key Concepts: X,Y, and Z axes; two-dimensional objects in three-dimensional space; cameras; lighting; animating objects c.

Create composites. Key Concepts: keying, opacity, masking effects, mattes and alpha channels d. Apply and modify effects and presets on multiple layers.

Apply and adjust transformations using keyframes. Key Concepts: keyframing the transform properties, motion paths, spatial and temporal interpolation, using the Graph Editor b. Animate effects using keyframes. Official guidelines 5.



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