Rts game with best graphics




















I predict huge variances in responses in this thread, since there are still people playing Starcraft, which, while quite old by PC standards, is still quite a bitchin' game. MountainLynx , May 15, I wanted to try out World in Conflict, but it just looks so weird I like large-scale battles, and it seems to be smaller, yet more strategical.

So I haven't gotten my hopes up for this new one. For AoE 3, I think it was the poorest of them all. They pumped up the graphics a little bit, and that's all they actually did.

I absolutely despised how AoE3 was locked in the colonial period. It made me abandon all hope for the series in favour of Empire Earth. Last edited: May 16, UnrealGaming , May 16, Close combat 3 and of mods. Theres no better 1. Mannerheim , May 16, Yeah, that sucked too AoE 3 colonial period. I liked the period which AoE the first one was locked in the most. Ancient times for the win! I would actually buy the game if they remade the first one, with more options, better graphics, physics, etc.

Would be awesome. Zareph , May 16, The RTS genre continues to grow with the release of several new games in the past and upcoming year. Gameplay continues to improve in these games on top of its graphics introducing new art styles to the genre. Here are some of the most attractive Real-Time Strategy games you might enjoy getting your hands on. Build an unconquerable army in the barbaric world of Conan to survive the hordes of Hyboria. Manage resources, study technology, and build defenses in order to survive the destructive power of stronger enemies each wave.

Your leadership will determine whether you reign victorious or fall to the land. Use legendary heroes possessing unique abilities to your advantage as you explore the world around you. Hades' Star takes a very unique visual approach compared to most RTS. Build systems within the stars and establish your presence and evolve within an evolving galaxy!

Create custom fleets to take out dangerous enemy ships. Steel Division 2 takes place on the Eastern Front in You play as a general leading hundreds of men to the battlefield in order to claim victory! With a historically accurate take on the WWII era, you decide whether to relieve the event or rewrite it. They are Billions takes place in a post-apocalyptic cyber themed world where you must defend against the BILLIONS of infected people that plan to annihilate your colony.

Lead your colony to victory against the infected under the orders of Quintus Crane in order to re-conquer the land! Build your colony to expand the energy distributions and keep the infected population away. Spellforce 3 is one of the most visually appealing games on this list. Three years after the Purity Wars, Nortander is on the brink of a new era.

As a general you must gather your allies to prevent the dark elves from harvesting the souls of others and stop the war. Build distinct heroes to take on massive monsters in your path.

Use the new groups: Dwarves and Dark Elves to unleash spell-binding powers. Encounter tons of monsters in this tower defense game full of mind-blowing mayhem! However, it might be difficult to understand many of the instructions due to a majority of them being explained in cave drawings in order to fit the theme.

Move your people across other worlds in a fun cartoon style. What could go wrong? This game was released 18 years ago and has come back for a full HD remaster with revised textures, adaptive interface, and a whole lot of WAR! Play as the captain of your own mercenary company in this medieval RTS.

One of the most interesting factors is its use of both Real-Time Strategy and 3rd person view. Fight against thousands of soldiers and make your mark on the land! It's a liberating sandbox designed to generate a cavalcade of stories as you guide your species and empire through the stars, meddling with their genetic code, enslaving aliens, or consuming the galaxy as a ravenous hive of cunning insects.

Fantasy 4X Endless Legend is proof that you don't need to sacrifice story to make a compelling 4X game. Each of its asymmetrical factions sports all sorts of unique and unusual traits, elevated by story quests featuring some of the best writing in any strategy game. The Broken Lords, for instance, are vampiric ghosts living in suits of armour, wrestling with their dangerous nature; while the necrophage is a relentless force of nature that just wants to consume, ignoring diplomacy in favour of complete conquest.

Including the expansions, there are 13 factions, each blessed or cursed with their own strange quirks. Faction design doesn't get better than this. Civ in space is a convenient shorthand for Alpha Centauri, but a bit reductive.

Brian Reynolds' ambitious 4X journey took us to a mind-worm-infested world and ditched nation states and empires in favour of ideological factions who were adamant that they could guide humanity to its next evolution. The techs, the conflicts, the characters— it was unlike any of its contemporaries and, with only a few exceptions, nobody has really attempted to replicate it. Not even when Firaxis literally made a Civ in space, which wasn't very good.

Alpha Centauri is as fascinating and weird now as it was back in '99, when we were first getting our taste of nerve stapling naughty drones and getting into yet another war with Sister Miriam. More than 20 years later, some of us are still holding out hope for Alpha Centauri 2. Pick an Age of Wonders and you really can't go wrong. If sci-fi isn't your thing, absolutely give Age of Wonders 3 a try, but it's Age of Wonders: Planetfall that's got us all hot and bothered at the moment.

Set in a galaxy that's waking up after a long period of decline, you've got to squabble over a lively world with a bunch of other ambitious factions that run the gamut from dinosaur-riding Amazons to psychic bugs. The methodical empire building is a big improvement over its fantastical predecessors, benefiting from big changes to its structure and pace, but just as engaging are the turn-based tactical battles between highly customisable units.

Stick lasers on giant lizards, give everyone jetpacks, and nurture your heroes like they're RPG protagonists—there's so much fiddling to do, and it's all great. Set in an alternate 's Europe, factions duke it out with squishy soldiers, tanks and, the headline attraction, clunky steampunk mechs. There are plenty of them, from little exosuits to massive, smoke-spewing behemoths, and they're all a lot of fun to play with and, crucially, blow up.

Iron Harvest does love its explosions. When the dust settles after a big fight, you'll hardly recognise the area. Thanks to mortars, tank shells and mechs that can walk right through buildings, expect little to remain standing. The level of destruction is as impressive as it is grim. To cheer yourself up, you can watch a bear fight a mech. Each faction has a heroic unit, each accompanied by their very own pet. All of them have some handy unique abilities, and yes, they can go toe-to-toe with massive war machines.

Battlefleet Gothic: Armada 2 's cosmic battles are spectacular. There's a trio of vaguely 4X-y campaigns following the three of the Warhammer 40K factions: The Imperium, Necron Empire and the nasty Tyranid Hives, but you can ignore them if you want and just dive into some messy skirmishes full of spiky space cathedrals colliding with giant, tentacle-covered leviathans.

The real-time tactical combat manages to be thrilling even when you're commanding the most sluggish of armadas. You need to manage a whole fleet while broadside attacks pound your hulls, enemies start boarding and your own crews turn mutinous.

And with all the tabletop factions present, you can experiment with countless fleet configurations and play with all sorts of weird weapons. Viking-themed RTS Northgard pays dues to Settlers and Age of Empires, but challenged us with its smart expansion systems that force you to plan your growth into new territories carefully. Weather is important, too. You need to prepare for winter carefully, but if you tech up using 'lore' you might have better warm weather gear than your enemies, giving you a strategic advantage.

Skip through the dull story, enjoy the well-designed campaign missions and then start the real fight in the skirmish mode. Mechanically, Homeworld is a phenomenal three-dimensional strategy game, among the first to successfully detach the RTS from a single plane.

If you liked the Battlestar Galactica reboot, or just fancy a good yarn in your RTS, you should play this. Thanks to the Homeworld Remastered Collection , it's aged very well. The remasters maintain Homeworld and its sequel's incredible atmosphere, along with all the other great bits, but with updated art, textures, audio, UI—the lot. Everything is in keeping with the spirit of the original, but it just looks and sounds better. The different factions are so distinct, and have more personality than they did in the original game—hence Soviet squids and Allied dolphins.

They found the right tonal balance between self-awareness and sincerity in the cutscenes, as well—they're played for laughs, but still entertain and engage. Homeworld: Deserts of Kharak sounded almost sacrilegious at first. Over a decade since the last Homeworld game, it was going to take a game remembered for its spaceships and 3D movement and turn it into a ground-based RTS with tanks? And it was a prequel? Yet in spite of all the ways this could have gone horribly wrong, Deserts of Kharak succeeds on almost every count.

It's not only a terrific RTS that sets itself apart from the rest of the genre's recent games, but it's also an excellent Homeworld game that reinvents the series while also recapturing its magic. Only Total War can compete with the scale of Supreme Commander 's real-time battles. In addition to being the preeminent competitive strategy game of the last decade, StarCraft 2 deserves credit for rethinking how a traditional RTS campaign is structured.

Heart of the Swarm is a good example of this, but the human-centric Wings of Liberty instalment is the place to start: an inventive adventure that mixes up the familiar formula at every stage. In , Blizzard finally decided to wind down development on StarCraft 2 , announcing that no new additions would be coming, aside from things like balance fixes.

The competitive scene is still very much alive, however, and you'll still find few singleplayer campaigns as good as these ones.

Most notable today for being the point of origin for the entire MOBA genre, Warcraft III is also an inventive, ambitious strategy game in its own right, which took the genre beyond anonymous little sprites and into the realm of cinematic fantasy.

The pioneering inclusion of RPG elements in the form of heroes and neutral monsters adds a degree of unitspecific depth not present in its sci-fi stablemate, and the sprawling campaign delivers a fantasy story that—if not quite novel—is thorough and exciting in its execution. Shame about Warcraft 3: Reforged , it's not-so-great remake.

Some games would try to step away from the emotional aspect of a war that happened in living memory. Not Company of Heroes. Age of Empires gave us the chance to encompass centuries of military progress in half-hour battles, but Rise of Nations does it better, and smartly introduces elements from turn-based strategy games like Civ. When borders collide civs race through the ages and try to out-tech each other in a hidden war for influence, all while trying to deliver a knockout military blow with javelins and jets.

It was tempting to put the excellent first Dawn of War on the list, but the box-select, right-click to kill formula is well represented. In combat you micromanage these empowered special forces, timing the flying attack of your Assault Marines and the sniping power of your Scouts with efficient heavy machine gun cover to undo the Ork hordes.

The co-operative Last Stand mode is also immense. If you need a 40K fix, we've also ranked every Warhammer 40, game. Like an adaptation of the tabletop game crossed with the XCOM design template, BattleTech is a deep and complex turn-based game with an impressive campaign system. You control a group of mercenaries, trying to keep the books balanced and upgrading your suite of mechwarriors and battlemechs in the game's strategy layer.

In battle, you target specific parts of enemy mechs, taking into account armor, angle, speed and the surrounding environment, then make difficult choices when the fight isn't going your way.



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